Independent Doesn’t Have To Mean Alone

February 20th, 2015

To most people, St. Louis, Missouri is not what they would consider to be a mecca of indie game development (in spite of the fact that I would vehemently disagree). We’re in what’s called a flyover state; a city best known for weird pizza, a big arch, and a civil revolution. Most people don’t know, however, that St. Louis is also home to one of the fastest-growing game communities in the United States.

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IGDA STL Microtalks Series: “Down to the Letter”

July 27th, 2014

Last week, I had the opportunity to speak among 7 other talented creatives at the IGDA STL Microtalk Series event at Riot Games in St. Louis. My talk, “Down to the Letter: The Importance of Typography in Video Games” is slightly more than halfway into the video, at about 48:20. If you have the time, I do recommend watching all eight microtalks, as they are all incredibly inspiring.

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Introducing Students to Game Development

July 14th, 2014

I was recently asked to provide insight into how young students might easily be able to learn the process of game design and development. While I’m not a teacher, I’m happy to provide what insight I can. Ultimately, learning how to make video games boils down to learning the principles of design, development, and problem solving.

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Pay Art Forward

January 18th, 2014

We crave art. We use art to connect with one another, with our emotions, with our history, and with our desires. Without art, creativity, innovation, and inspiration, we would cease to fulfill what makes us unique; we would lack that which allows us to grow. Understanding these circumstances, we need to understand that art benefits from inspiration and encouragement.

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