I’m the Executive Director of PixelPop Festival, a 2-day festival celebrating unique games and the people who make them — it’s the first event of its kind in St. Louis, MO. In partnership with a few other amazingly talented people in St. Louis (Mary McKenzie of Volcano Bean, Jeremy Johnson of Dynamic Midwest Events, and James Reichmuth of Forever an Astronaut), we put on a creator-friendly event that encourages education, experimentation, and growth in the industry.
In its first year, I led a successful Kickstarter campaign to get it off the ground, and since have spent my time with the festival to ensure that it’s as creator-friendly as possible. Since its inaugural event in 2014, PixelPop Festival has asserted its identity as a small but impactful game festival, and has grown to accommodate attendees of many backgrounds, disciplines, and creative styles. PixelPop Festival’s mission is to encourage and empower attendees from all experience levels to develop new skills, explore different methods, and cultivate relationships with other creators and enthusiasts.
PixelPop Festival creates a safe, approachable space for all attendees, exposing players and creators to a supportive, inclusive, and creative culture that celebrates a wide array of games. In order to continue the festival’s momentum and push to encourage diversity and accessibility in both game creation and appreciation, programs at PixelPop Festival will encourage attendees to think progressively, have confidence, and push themselves to create games they can be proud of.