Clock Blocked is a card game I designed with Rob Santos and Jon Leek at the Global Game Jam 2015. It’s a short 2-player card game about saving the aeons scattered across spacetime. All you need to play is 10 playing cards (numbered A-10) and a die.
Playing with memory and randomness, players need to organize the five face-down cards in either ascending or descending order. As soon as a player thinks the cards are organized, they can declare so and turn the cards face-up. If they’re correct, they win, and if they’re incorrect, their opponent wins.